Robert Bye

I’m a design-led Product Manager and previous Founder, working at Figma on our collaboration features

Bio

I'm a Product Manager, Founder, and previous Industrial Designer with over 10 years experience. I work at Figma leading teams across our mobile, desktop, and collaboration products. My past experience covers running both digital and physical product teams at companies including Fueled, Google, and Founders Factory. I’ve also co-founded startups such as Morrama and BLKBK.


Resume

Figma
Product Manager
June 2021 - Present

Morrama
Advisor & Co-Founder
June 2016 - Present

Fueled
Product Manager
May 2019 - June 2021

Pattrn Studios
Freelance Product Manager
August 2018 - March 2019

Google
Freelance Product Manager
January 2018 - August 2018

Founders Factory
Freelance Product Manager
February 2017 - Nov 2017

Morrama
Industrial Designer and Co-Founder
January 2015 - June 2016

Seymourpowell
Industrial Design Intern
October 2014 - December 2014

Brunel University
Bachelors Degree: Industrial Design and Technology
September 2010 - July 2014

Delft University of Technology
Bachelors Degree Placement: Industrial Design Engineering
September 2012 - June 2013


Figma Mobile App

I led product on the mobile team that developed the Figma mobile app from a single feature – mirroring, to a fully featured mobile experience. We added file and prototype viewing, alongside commenting, push notifications, file permissioning and more. This fully pivoted the mobile app from a simple tool, to a core part of Figma's collaboration system.This investment in mobile has led to faster, more efficient collaboration for product teams. The app is currently ranked in the top 50 design apps in the App Store, has a 4.8⭐️ app rating, with millions of downloads.


Figma Desktop App

I lead product on the desktop team where we've elevated the Figma Desktop from a simple Electron wrapper, to feature rich experience. We overhauled how tabs worked, adding emoji and intelligent indicators to the tabs, added push notification support, a standalone menu bar activity feed, and a dedicated new tab page.We're continuing to add valued to the desktop app and are seeing a growing user base because of this.


FigJam & Figma iPad App

The Figma iPad experience was historically the same as the mobile app, allowing your to mirror designs, but nothing else. I led product on our first venture into FigJam editing on iPad.We optimised the app for the Apple pencil, allowing people to sketch and iterate ideas, as well as use all additional FigJam features.


Figma X Work Louder Creator Micro

I was a key player on the Figma x Work Louder Creator Micro project to create the first Figma hardware product. We worked together to build a macro pad designed specifically for Figma users, helping them work more efficiently in Figma.The launch was wildly success for thousands of pre-orders and features in The Verge, Ars Techinca, and Fast Co.


Google NSynth Super

I helped Product Manage the later stages and launch of the NSynth Super – an open-source experimental musical instrument built around AI. It gave musicians the ability to make music using completely new sounds generated by the NSynth algorithm from 4 different source sounds. This was a shared project between Magenta and Google Creative Lab.


Tony Robbins Breakthrough

I was the Product Manger for this 0 to 1 project with Tony Robbins. Whilst working at an agency, we were hired by Tony Robbins to create their first mobile app called Breakthrough. It allows customers to view, purchase, and playback all of Tony Robbins audio content and includes features like offline mode, IAP, and more.It's rated 4.9⭐️ on the App Store, has received over 5k ratings, and has had millions of downloads.

Contact

I'm not currently looking for a new job, however please get in touch about speaking opportunities, side projects, career advice, mentoring, and anything else.